Tormenta20
Architecture notes for the real-time layer of a Tormenta20 tabletop RPG campaign companion app — the part of the system responsible for keeping a shared game session (dice rolls, initiative order, presence, chat, and scene updates) in sync across every connected player in real time.
This folder documents design and trade-offs only. The application source code lives in separate repositories not included in this workspace.
Contents
- Campaign Real-Time Communication — the WebSocket-based delivery design, channel security considerations, and the process for adding new live campaign features.